Chapter 3.3: The Whys and Wherefores of Game Agents


Overview

Borut Pfeifer

<borut@whiteknucklegames.com>

Much has been written about developer-publisher contracts ([Rogers02], [Powell02]), and rightly so—for a new game development studio, their first game contract can have a profound effect on the success of their business. However, while agents similar to those employed by writers, musicians, and actors are growing in popularity in the game industry, there is little documentation on contracts between a developer and an agent, and how to go about selecting one. Should a new studio decide to sign with an agent, this might be the first legal contract they will ever enter into. This article describes some of the pros and cons of selecting an agent, to help a studio decide whether an agent is right for them, and some of the clauses in typical agent contracts.




Secrets of the Game Business
Secrets of the Game Business (Game Development Series)
ISBN: 1584502827
EAN: 2147483647
Year: 2005
Pages: 275

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