Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [Y] [Z] Table Cloth histogram texture blending image building 2nd image building Punto image building example 2nd textures Parte Interna image building example 2nd texures woven textures Orcia Tree image building example 2nd TIFF files LZW compression mode 2nd time, capturing composition symmetry 2nd visual progression 2nd timing (focus) 2nd tonal ranges (images) tones ranges, measuring 2nd zones gray cards grayscale 2nd tones (images) assessing contrast incandescent/flourescent lighting sunrises/sunsets Tree Bark image Abbazia image building example 2nd 3rd tripods 2nd [See also monopods] choosing lightweight video troubleshooting averaging (light meters) Exposure Lock feature gray cards spot metering tricking TTL meters TTL (through-the-lens) light meter limitations Exposure Lock feature gray cards spot metering tricking TTL meters twilight simulation effects Siena Backstreet image example creating bright skies 2nd darkening buildings defining lighting zones illuminating buildings 2nd Two Trees image Abbazia image building example 2nd 3rd 4th |