Take 6

[ LiB ]

Take 6

NOTE

Track 8: (Ch 10) Standard Drums Snare

Sequence Parameters box: Qua 8B Swing

Instrument Parameter box: Cha 10, Prg 0

Transport Bar: (L) 2.1.1 (R) 6.1.1

Follow these steps:

  1. Record the Snare (Figures P6.26 and P6.27). Note, we have returned to quantizing at 8B Swing.

    Figure Figures P6.26 and P6.27. Snare drum, Score and Matrix view

    graphic/07fig17.gif


  2. Copy the resulting sequence three more times to complete 16 bars .

  3. Save song compare with project/6.6a.

The entire 16 bars will stand a repeat, but first:

  1. With the Song Line on 2.1.1, use the Scissors tool, make a cut between bars 1 and 2 on the Trumpet 1 track , to isolate the 'pick-up.'

  2. Drag a copy of the new sequence (bar 1) and drop it on top of bar 17 to create another pick-up.

  3. With the Glue tool, join all the sequences on each track together between bars 2 18. Do not include the 'pick-up' at bar 1.

  4. Now set the Locators at (L) 2.1.1 (R) 18.1.1, select everything between [Edit > Select Inside Locators] and repeat once [Functions > Object > Repeat Objects... x1]. Choose Copies from the dialog box.

  5. Save Song compare with project/6.6b.

The piece is now one minute long. Time for an ending. It has to be short and snappy to fit the brief.

[ LiB ]


Creative Projects with Logic Audio
Creative Projects with Logic Audio
ISBN: 1929685793
EAN: N/A
Year: 2003
Pages: 239

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