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These formal elements, when set in motion, create what we recognize as a game. As we've seen throughout this chapter, there are many possible combinations of these elements that work to create a wide variety of experiences. By understanding how these elements work together and thinking about new ways of combining these elements, you can invent new types of gameplay for your games.

Exercise 3.13: Revise Rules and Procedures

start example

The rules and procedures of backgammon are fairly simple. Change them so that they are not dependent on chance. How does this affect the gameplay?

end example

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Game Design Workshop. Designing, Prototyping, and Playtesting Games
Game Design Workshop: Designing, Prototyping, & Playtesting Games (Gama Network Series)
ISBN: 1578202221
EAN: 2147483647
Year: 2003
Pages: 162

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