Person 1 Can Read Person 2 s Hidden Feelings

Person #1 Can Read Person #2's Hidden Feelings

Here's another game scenario:

You play the captain of a starship. You've just learned that your spaceship has received orders from Admiral Jensen to cross the neutrality line for a secret mission into enemy space.

 CREWMAN #1: To hell with Jenson, and to hell  with his orders. He storms out. Crewman #2 turns to you. CREWMAN #2: He just found out his wife's pregnant. Think he's a bit reluctant to die. 

Crewman #2 can read what's beneath Crewman #1's feelings. Thus, we know he and #1 have Chemistry.

Now, to know for sure whether this Chemistry Technique is present, we'd need to know a little bit more about Crewman #2. That is, if he can read everyone's feelings, then this wouldn't have as much to do with Chemistry as it would the fact that he's very intuitive or insightful, which is an NPC Deepening Technique.

If he's insightful in this way only with Crewman #1, however, then it's definitely a Chemistry Technique.

(Even if Crewman #2 is insightful only into Crewman #1, as I'm setting it up in this example, that's also an NPC Deepening Technique for Crewman #2. Genuine insight always gives a character depth, even if it's just into one other person.)



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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