Final Thoughts

Plot Deepening Techniques (Chapter 2.17)

Death had the opportunity to kill you at one point but didn't, because he wanted to vicariously experience your emotions and life force.

You later have the opportunity to kill Death, but you don't, for you come to see that death is necessary.

And so the plot doubles back on itself in an interesting way. A plot that doubles back on itself in an interesting way is a Plot Deepening Technique.

Two More Doubling Backs

In the beginning of the game, your friend Marcus saves your life in battle.

When you bring him back from the realm of Death, you'll be giving him life. So the plot has doubled back on itself in yet another interesting way.

And it will double back one more time when he saves your life near the end. However, because you staged that event, you were really saving his dignity. Without dignity, man is barely alive. In a metaphoric way, you were saving his life.

So once again the plot has doubled back on itself.



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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