Sometimes Provide Unexpected Consequences to the Player s Actions

Sometimes Provide Unexpected Consequences to the Player's Actions

Closely related to plot twists are unexpected consequences to your actions.

For instance, you shoot your enemy, but when he falls, the thud he makes alerts other enemies who otherwise wouldn't have known you were around. Suddenly you better get out of there fast.

Of course, if this happened every time, it would no longer be unexpected and thus would lose its effectiveness at combating boredom.



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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