Chapter 2.21. Emotioneering Techniques Category #21: First-Person Deepening TechniquesMaking the player reach inside. This chapter focuses on ways to make a game player explore and perhaps even enhance his or her own emotional depth. In this book, we've looked at ways to give emotional depth to an NPC (Chapter 2.1), even if the NPC has just one line of dialogue in the entire game (Chapter 2.4). Although the ambitions of this chapter seem outrageous to give greater depth to the player it can be done. As with the Chapter 2.20, "First-Person Character Arc Techniques," here we will take our cues from life itself. What causes people to gain emotional depth in life? As you will see in the sections that follow, the answers lead us to the techniques that will work in games. |