Revenge

It may not be the most noble of motives, but if you can stir the player to hate an enemy enough, in its own way this also causes the player to be emotionally involved with the world of the game.



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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