25.12. CanvasRenderingContext2D.arc( ): add an arc to the current subpath of a canvas, using a center point and radius25.12.1. Synopsisvoid arc(float x, float y, float radius, float startAngle, endAngle, boolean counterclockwise) 25.12.1.1. Arguments
25.12.2. DescriptionThe first five arguments to this method describe specify a start point and an end point on the circumference of a circle. Invoking this method adds a straight line between the current point and the start point to the current subpath. Next it adds the arc along the circumference of the circle between the start and end points to the subpath. The final argument specifies the direction in which the circle should be traversed to connect the start and end points. This method leaves the current point set to the end point of the arc. 25.12.3. See Also
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