The common subtree contains code and resources for the following capabilities:
Common server functions and utilities, such as authentication
Common client functions and utilities, such as messaging
In-game world editor
Online debugger
Lighting management and lighting cache control code
Help features and content files
User interface definitions, widget definitions, profiles, and images
We will not be using all of these features in the code we'll be looking at in this chapter, but by the end of the book, we will be using all of it!