OBJ export options values, UVMapper tool, 388
object-oriented programming (OOP), 47
objects
3D
coordinate systems, 90-91
overview, 89
shapes, 94-95
transformation, 95-98
ActionMap, 174
controlling, 126
creating new, 125
defined, 47
flipping, 393
functions, 126
GameConnection, 211-212
initialControlSet() function, 215
onConnect() function, 213
onConnectionAccepted() function, 213
onConnectionDropped() function, 214
onConnectionError() function, 214
onConnectionRequest() function, 212
onConnectionTimedOut() function, 214
onConnectRequestRejected() function, 213-214
onConnectRequestTimedOut() function, 213
onDataBlockObjectReceived() function, 216
onDataBlocksDone() function, 216
onDrop() function, 215
onFileChunkReceived() function, 216
onGhostAlwaysObjectReceived() function, 216
onGhostAlwaysStarted() function, 217
setLagIcon() function, 215
geometric center of, 90
handles, 125-126
instantiation, 125
InteriorInstance, 125
MessageDialog, 174
method of, 126
mirroring, 393
object space, 90
rotating, 606
scaling, 606
shapes, as dynamic objects, 104
simulation, 24
offset cylindrical cap mapping option, 412
offset spherical unwrapping option, 413
OffsetSpeed property, 532
onChatMessage function, 268
onConnect() function, 213
onConnectionAccepted() function, 213
onConnectionDropped() function, 214
onConnectionError() function, 214
onConnectionRequest() function, 212
onConnectionTimedOut() function, 214
onConnectRequestRejected() function, 213-214
onConnectRequestTimedOut() function, 213
onCyclePauseEnd function, 656
onDataBlockObjectReceived() function, 216, 265
onDataBlocksDone() function, 216
onDrop() function, 215
onEnterTrigger event, 621
OnEscape method, 655
OnExit() function, 140
onFileChunkReceived() function, 216
onGhostAlwaysObjectReceived() function, 216
onGhostAlwaysStarted() function, 217
onLeaveTrigger event, 621
online cheating, fighting against, 209
OnMissionDownloadPhase function, 265
OnMissionEnded function, 258
OnMissionLoaded function, 179, 258
onMount method, 614
OnServerCreated function, 178, 258, 595, 620
OnServerDestroyed function, 258
onServerQueryStatus method, 650
OnStart() function, 140, 231
onStart() function, 159
onTickTrigger event, 621
OnWake method, 642
OOP (object-oriented programming), 47
Opacity controls (Paint Brush tool), 295
Open command (File menu) Audacity tool, 546 MilkShape, 392
open files, Find in Files feature, 38
Open method, 654
Open Mission command (Mission Editor File menu), 588
OpenAL open-source audio API, 550
OpenALInitDriver() function, 706
OpenALShutdownDriver() function, 706
OpenGL, advantages/disadvantages, 10
operands, 72
Operate On Selected Joints Only command (Milk-Shape Animate menu), 394
operating systems, 8-11
operators
AND, 73
arithmetic, 63
decrement, 62
increment, 62
list of, 60-61
postdecrement, 62
postincrement, 62
relational, 72
option flags (MilkShape special materials), 461-462
order of evaluation, 62
orientAdvances property, 600
orientation planar mapping option, 411
orientOnVelocity property, 600
orientParticles property, 600
Other Settings option (Torque Game Engine (DTS) Exporter dialog box), 460
OuterChatFrame control, 639
overrideAdvances property, 600
Oxford Dynamics Web site, 746