identifier token, 737
identifiers, variables, 54
iDevGames Web site, 745, 749
idle animation, skeletal animation, 451-452
idle engine sound, 576
if-else statements, 76-79
if keyword, 54, 735
if statement
nested if statements, 79-80
overview, 75-76
Illum flag (special materials, MilkShape), 462
image editing tools, 751
images
bitmap versus vector, 288-289
creating masks from, 302-303
cropping, 355-357
digital versus film, 352-353
rotating, 304-305
scaling, 303-304
sizes, changing, 305
tiling, 359-360
Import Audio command (Audacity Project menu), 548
Import command (File menu), 387, 392
Import Frame option (Preferences dialog box), 405
Import Labels command (Audacity Project menu), 548
Import MIDI command (Audacity Project menu), 548
Import Raw Data command (Audacity Project menu), 548
Import Terraform Data command (Mission Editor File menu), 588
Import Texture Data command (Mission Editor File menu), 588
Import UVs command (UVMapper File menu), 407
IncreaseFSAA() function, 696
IncreaseNPatch() function, 696
increment operators, 62
incremental polygon construction, 415-416
indenting, readability issues, 86
index of arrays, 56
infinite loops, 65
inheritedVelFactor property, 601
InitBaseClient() function, 143, 239
InitBaseServer() function, 143, 239
InitCanvas() function, 143
InitContainerRadiusSearch() function, 696
initialControlSet() function, 215
initialization
control code, 139-140
for loop, 65
overview, 58
program example, 141-143
script for, 235-240
InitializeClient() function, 143, 217-218, 642
InitializeServer() function, 143
input model, Torque Game Engine, 24
InputLog() function, 696
insert credit Web site, 745
Insert Silence command (Audacity File menu), 547
installing
Audacity tool, 540
MilkShape 3D, 381-382
Paint Shop Pro, 279
QuArK, 500
Torque, 29
UltraEdit-32, 32
instance of objects, 125
instantiation, 125
Integration command, 618
interface module, finding servers, 218-223
interface sound, 578-579
interfaces
ChatBox, 636-640, 650-652
creating, using Torque GUI Editor, 348-349
FindServer, 635-636, 648-650
Host, 635, 647-648
MenuScreen, 632-634
MessageBox, 640-642, 652-655
SoloPlay, 634-635, 643
interior library, Torque Game Engine, 27
interior structures, 499
InteriorInstance class, 732
InteriorInstance object, 125
internal methods, terrains, 368
International Game Developers Center Web site, 745
interpolation, 28
Invert command (Audacity File menu), 549
irregular textures, 360
IsDemoRecording() function, 696
IsDeviceFullScreenOnly() function, 697
IsEventPending() function, 697
IsFile() function, 697
IsFullScreen() function, 697
IsJoystickDetected() function, 697
IsKoreanBuild() function, 698
isLooping property, 551
IsNameUnique function, 255
IsObject() function, 698
IsPackage() function, 698
IsPointInside() function, 698
IsWriteableFileName() function, 698
Item class, 732
iteration, loops, 65
iterators and loops, 56