Index_H


H

hair texture, player skin example, 327-328

Half-Life 2, 17

Half-Life command (MilkShape Tools menu), 395

Hall of Worlds Web site, 742

handles

defined, 505

face, 505

objects, 125-126

hands, player skin example, 329

HardImpactSound command, 619

hardImpactSound property, 576

HardImpactSpeed command, 618

Hardness control (Paint Brush tool), 295

head animation

character modeling, 418-423

head and neck, player skin example, 322-326

head animation sequence, torque-supported, 444

head to torso model, character modeling, 429-430

skeletal animation, 447-448, 454-455

header blocks, 50

Heads Up Display (HUD), 19, 168

headside animation sequence, torque-supported, 444

Health Kit model, 479-481

height-maps, terrains, 367-368

height property, 164

Hello World program example, 49-51

help

Help feature, UltraEdit-32, 45

Help menu (UVMapper), 407, 409

Usage() function, 138

Hense, Michael (Center World), 6

hero rigging, skeletal animation, 451

hexadecimal systems, 46

hidden lines, 94

hidden surfaces, 94

Hide button (MilkShape Groups tab), 401

Hide Selection command

Edit menu, 389, 392, 425

World menu, 590

high-constrasting shading, 351

high-level languages, 47

highlight maps, 100

highlighting, syntax highlighting, 31

holes, bump mapping, 101

home game consoles, 8

horizSizing property, 164

Host interface, 635, 647-648

hosted servers, 661-662

hot keys, UVMapper tool, 410

Hot keys command (UVMapper Help menu), 408

house structures, 508-511

hScrollBar property, 225, 343

HTTPObject class, 732

HUD (Heads Up Display), 19, 168

hybrids, character models, 417

Hydraulic Erosion function, 537




3D Game Programming All in One
3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197

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