hair texture, player skin example, 327-328
Half-Life 2, 17
Half-Life command (MilkShape Tools menu), 395
Hall of Worlds Web site, 742
handles
defined, 505
face, 505
objects, 125-126
hands, player skin example, 329
HardImpactSound command, 619
hardImpactSound property, 576
HardImpactSpeed command, 618
Hardness control (Paint Brush tool), 295
head animation
character modeling, 418-423
head and neck, player skin example, 322-326
head animation sequence, torque-supported, 444
head to torso model, character modeling, 429-430
skeletal animation, 447-448, 454-455
header blocks, 50
Heads Up Display (HUD), 19, 168
headside animation sequence, torque-supported, 444
Health Kit model, 479-481
height-maps, terrains, 367-368
height property, 164
Hello World program example, 49-51
help
Help feature, UltraEdit-32, 45
Help menu (UVMapper), 407, 409
Usage() function, 138
Hense, Michael (Center World), 6
hero rigging, skeletal animation, 451
hexadecimal systems, 46
hidden lines, 94
hidden surfaces, 94
Hide button (MilkShape Groups tab), 401
Hide Selection command
Edit menu, 389, 392, 425
World menu, 590
high-constrasting shading, 351
high-level languages, 47
highlight maps, 100
highlighting, syntax highlighting, 31
holes, bump mapping, 101
home game consoles, 8
horizSizing property, 164
Host interface, 635, 647-648
hosted servers, 661-662
hot keys, UVMapper tool, 410
Hot keys command (UVMapper Help menu), 408
house structures, 508-511
hScrollBar property, 225, 343
HTTPObject class, 732
HUD (Heads Up Display), 19, 168
hybrids, character models, 417
Hydraulic Erosion function, 537