Moving Right Along


There you go. You now have the basic Torque Game Engine plus a sample game installed. Enjoy!

Of course, if you are following along with the game development in this book, you will need to return to the CD and install all the other components when they are needed.

During the chapter, we've looked at computer games from many different angles—the industry, the genres, and the different roles of developers, as well as an exploration into what things make a game engine work and how they relate to each other.

In the next chapter, we'll get into the basics of programming. We'll use the Torque Engine itself to run our example programs as we work through the chapter. This will develop skills we'll need in later chapters when we start delving into real game programming scripts.




3D Game Programming All in One
3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197

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