So, in this chapter you've learned yet another tool. QuArK is an extremely feature-complete tool for creating structures for Torque. You've built the two most common sorts of structures, an outdoor structure (the bridge) and a building with a lighted interior.
Your imagination is the only real limit here—castles, complex underground tunnel systems, factories, playgrounds, and just about anything else can be created with QuArK.
Normally, I would include a reference section for QuArK in this chapter. However, the program has so many features and options that the material is just too hefty to present in the chapter. Instead, I've included the QuArK reference in Appendix D.
In the next chapter, we'll take a look at how to make things for the game world environment.