3D, 145
available Buffers, 297
Buffer, 228
Channel, 285
Cone, 290
in Halo, 423
Max Distance, 290
Min Distance, 290
Mode, 290
move position, 317
Position, 290
resource management, 296, 307
spatialization, 285
Velocity, 290
5.1surround sound, 419
in Halo, 426