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This chapter introduced you to recursion, which can be used for rendering very exotic graphics images. The examples in this chapter showed you how to use recursion in ECMAScript functions in order to render various geometric objects, including the well-known Sierpinski curve. Remember that most of the examples in this chapter are very CPU-intensive, even on a 2GHz Pentium-4 PC, and therefore it would be better not to launch them on slower machines.
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