This class represents the token for an event. A token is a 4-byte number that points to the metadata description of a program element in MSIL. The first byte in the token identifies the metadata table, which depends on the type of program element. The remaining 3 bytes specify the row in the metadata table. For example, the token 0x06000004 specifies that the corresponding metadata is stored in the fourth row of table 0x06 (the MethodDef table). public struct EventToken { // Public Static Fields public static readonly EventToken Empty ; // =System.Reflection.Emit.EventToken // Public Instance Properties public int Token {get; } // Public Instance Methods public override bool Equals (object obj ); // overrides ValueType public override int GetHashCode ( ); // overrides ValueType } HierarchySystem.Object System.ValueType EventToken Returned ByEventBuilder.GetEventToken( ) |