17.7 Mapping a Struct to a Binary Format

You can use the LayoutKind.Sequential argument with the StructLayout attribute to tell .NET to ensure that struct fields are laid out in the order in which they are defined. You can use this to create a struct that maps to a binary format, such as a GIF image. If you use this in conjunction with Win32 APIs for mapping a file into memory, you can define such a struct, load a file into memory, and superimpose the struct over that region of memory.

The next example features a struct, Gif89a, whose fields map directly to the layout of a GIF image. Because you can't define a fixed-length array in a C# struct, use a sequence of three bytes to hold the GIF signature ("GIF") and the version ("89a"). The Signature and Version properties each have an accessor method that turns these bytes into a string. The Dump( ) method displays the version and the dimensions of the GIF.

The Main( ) method uses three functions defined in kernel32.dll to map a GIF file into memory. Then, it casts that memory region (starting at baseAddress ) to a Gif89a. This maps the struct onto the binary file format, eliminating the need to write code that parses each individual field of the GIF header.

 // GIFInspects.cs - compile with /unsafe using System; using System.IO; using System.Runtime.InteropServices;    [StructLayout(LayoutKind.Sequential)] public struct Gif89a {   byte sig0, sig1, sig2; // Signature   byte ver0, ver1, ver2; // Version   public ushort ScreenWidth;   public ushort ScreenHeight;   // other members of GIF89a header removed for brevity   public string Signature { // concatenate the bytes to get a string     get {       char[ ] c = {(char) sig0, (char) sig1, (char) sig2};       return new String(c);     }   }   public string Version {     get {       char[ ] c = {(char) ver0, (char) ver1, (char) ver2};       return new String(c);     }   }   public void Dump( ) {     Console.WriteLine("Image size: {0}x{1}", ScreenWidth, ScreenHeight);     Console.WriteLine("GIF Type: {0}{1}", Signature, Version);   } }    public class GIFInspect {   const uint PAGE_READONLY = 0x02; // from winnt.h   const uint FILE_MAP_READ = 0x04; // from WinBASE.h   [DllImport("kernel32.dll")]   private static extern int CreateFileMapping(IntPtr hFile,                                               int lpAttributes,                                               uint flProtect,                                               uint dwMaximumSizeHigh,                                               uint dwMaximumSizeLow,                                               string lpName);   [DllImport("kernel32.dll")]   private static extern uint MapViewOfFile(int hFileMappingObject,                                            uint dwDesiredAccess,                                            uint dwFileOffsetHigh,                                            uint dwFileOffsetLow,                                            uint dwNumberOfBytesToMap);   [DllImport("kernel32.dll")]   private static extern int CloseHandle(int hObject);      public static void Main(string[ ] args) {     // Open the file     FileStream fs = new FileStream(args[0],                                   FileMode.Open,                                   FileAccess.Read,                                   FileShare.Read);     // Map the file into memory     int hSection = CreateFileMapping(fs.Handle, 0, PAGE_READONLY,                                      0, 0, null);     uint baseAddress = MapViewOfFile(hSection, FILE_MAP_READ,                                      0, 0, 0);     // Cast the memory at baseAddress to a Gif89a     unsafe {       Gif89a* ptr = (Gif89a*) baseAddress;       ptr->Dump( ); // display information about the GIF     }     fs.Close( );     CloseHandle(hSection);   } } 


C# in a Nutshell
C # in a Nutshell, Second Edition
ISBN: 0596005261
EAN: 2147483647
Year: 2005
Pages: 963

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