Audio Effects on Sampled Audio


Chapter 9. Audio Effects

This chapter presents different ways of applying effects to existing audio. All of these techniques share one of the key advantages of the Sound API: the ability for a programmer to delve into the low-level details of audio files and affect (to some degree) the audio devices (e.g., the mixer, sequencer, or synthesizer).

You'll see how audio effects can be manipulated with clip and MIDI channel controllers, via sample byte array manipulation and modification of MIDI messages. The discussion is split into two main parts: audio effects for sampled audio and effects for MIDI sequences.

All the examples can be found in the directory SoundExamps/SoundPlayer/.




Killer Game Programming in Java
Killer Game Programming in Java
ISBN: 0596007302
EAN: 2147483647
Year: 2006
Pages: 340

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