Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] sampled audio buffered, playing J2SE 5.0 short sound bug mixer playing clips sound effects on approaches byte array manipulation mixer controls precalculation sound synthesis note names NotesSynth, extending playing notes synthesizing notes scene graph APIs Aviatrix3D jFree-D2 JiD Jist3D jME graphics engine Kahlua OpenMind Xith3D scene graph viewing scene graphs background creating lighting viewing SceneGraphObject class ScoreClient class ScoreServer class SecondViewPanel class Selector class SeqSynth, extending Sequencer class ServerSocket class 2nd Shape3D class SharedGroup class Shooter3D (third-person) class diagrams for code for explosions rotating series of images, displaying FireBeam thread globals in repeated calculations gun, controlling laser beam shooting picking with mouse click intersections, finding picked object scene creation scene objects, picking what to pick shooting behavior cone rotation explosion facing the viewer picking debugging sounds problems with ShootingBehaviour class 2nd ShortMessage class ShowImage class showMsg( ) bug SimpleUniverse class Skeleton class SkinnedMesh class sleep( ) call accuracy of inaccuracy, handling of SleepAcc class Socket class SocketChannel class sound APIs Applet playing audio effects AudioClip class background music callbacks ClipsLoader formats copyrights of J2SE 5.0 short sound bug Java Sound API resources versus JMF, JOAL loading and playing preloading resources SoundPlayer application WAV bug sound effects examples, location of sound synthesis libraries sampled audio note names NotesSynth, extending playing notes synthesizing notes SoundsPanel class SoundsPanel constructor SoundsWatcher interface SourceDataLine class Sphere class spheres, floating coloring positioning Spotlight class Sprite class Sprite3D class sprites 3D animated common approaches keyframe animation 2nd animation framework animation loop finishing the game user interaction ball statechart specification translating ball textual specification bat statechart specification translating bat textual specification BugRunner class diagrams coding bounding box constructor drawing image updating statechart for translating to code StopWatch class StopWatchSource class strip file images, loading Stripifier class Sun Game Server SurfaceOfRevolution class swing timer SwingUtilities class synthesizer receiver port, MIDI messages to SysexMessage class |