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Killer Game Programming in Java
ISBN: 0596007302
EAN: 2147483647
Year: 2006
Pages: 340
Authors:
Andrew Davison
BUY ON AMAZON
Lotus Notes and Domino 6 Development (2nd Edition)
Locking Design Elements
Using LotusScript in Agents
Writing Java Applications
DCR Example
Document Tags
FileMaker Pro 8: The Missing Manual
Beyond Text: Container Fields
Advanced Calculations
Working with Records
Asking and Telling the User
The Database Design Report
C++ GUI Programming with Qt 3
Signals and Slots in Depth
Integrating Custom Widgets with Qt Designer
Graphics with OpenGL
Handling Files and Directories
Using Qts Classes in Non-GUI Threads
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
Computers as Persuasive Tools
Computers as Persuasive Media Simulation
Credibility and the World Wide Web
Captology Looking Forward
802.11 Wireless Networks: The Definitive Guide, Second Edition
A Network by Any Other Name...
Challenges for the MAC
Direct Sequence Transmission
11g: The Extended-Rate PHY (ERP)
Logical Wireless Network Architecture
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Introduction to the Outlook Object Model
Data Source Events
Introduction to Smart Tags
Creating a Data-Bound Customized Word Document with VSTO
Excel-Friendly XML Schemas
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