Q1: | How do I create a metallic ( steel ) look for a background?
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A1: | Here's one quick way:
Try different variations, including creating your own gradients. | ||||||||||||
Q2: | How do I create a stone texture? | ||||||||||||
A2: | Here's a quick way:
If you like, use Image>Adjustments>Hue/Saturation and turn on the Colorize checkbox to add color to the stone. | ||||||||||||
Q3: | How do I create a texture that looks like cloth?
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Q4: | How do I create a texture that looks like leather? | ||||||||||||
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Q5: | How do I create a texture that looks like reflected water? I'd like to make a background that looks like light reflected on water. Any ideas? | ||||||||||||
A5: | Here's a method that works well:
Variations : Try different brush widths, colors, or number of painted lines. Or, paste a small graphic before distorting. | ||||||||||||
Q6: | How do I make a photo look like it is on textured paper? ISTOCKPHOTO/JOE GOUGH
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A6: | There's a great filter for this called Texturizer (Filter>Texture). It lets you choose from a series of textures (or load your own). You can also try different settings to achieve different results. One effective way to use this filter is to add a new layer (by clicking on the Create a New Layer icon in the Layers palette), fill it with 50% gray (Edit>Fill), and apply the Texturizer filter to the layer. Then change the layer blend mode to Overlay, Soft Light, or Screen. This method is great because, unlike applying a filter to the image, you are not actually changing the image itself. | ||||||||||||
Q7: | How do I create line art from a photo? ISTOCKPHOTO/JEFFREY MCDONALD
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A7: | Here's a "classic" approach:
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Q8: | How do I make a starry sky? ISTOCKPHOTO/ANDRIY DORIY
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Q9: | How do I create "glass" type? ISTOCKPHOTO/BRIAN KELLY
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A9: | To create "glassy," transparent type with a beveled edge, add a Bevel and Emboss layer style (Layer>Layer Style) to any color of type. Then lower the Fill to 0% of the Type layer in the Layers palette, which will make the color "disappear," leaving text with a beveled edge that's transparent to the photo below. | ||||||||||||
Q10: | How do I create and use a displacement map? | ||||||||||||
A10: | A displacement map is a grayscale image that is usually based on a photo. Say you're trying to make a wood texture follow the contours of a face. Make the "map" by creating a copy of the face (Image>Duplicate), changing it to Grayscale mode (Image>Mode), and then softening the focus slightly with Filter>Noise>Despeckle. Save a copy of this file as your map, ensuring to save it as a PSD file (File>Save As), and close it. Go back to your color image, drag-and-drop the wood texture into the image using the Move tool (V) so it appears on a separate layer, and then use Filter>Distort>Displace. Enter small values in the Displace dialog, click OK, and then in the resulting dialog, choose your saved map as the displacement map. You'll probably have to change the layer blend mode and add a layer mask (so you can paint over any background areas) to finalize the effect. | ||||||||||||
Q11: | How do I create a painting from a photo? ISTOCKPHOTO/GEORGE MIGASH
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A11: | Although the Watercolor filter does a decent job of turning a photo into a painting, you may get better results if you start by duplicating the Background layer (Command-J [PC: Control-J]). Then apply the filter (Filter>Artistic>Watercolor) to the copied layer (you may want to apply the filter a few times by pressing Command-F [PC: Control-F]). Now experiment with the Opacity and/or blend mode of the duplicate layer. |