Duck Movement


We are going to do a step-by-step on setting up the duck movement in MMF.

  1. Position the duck on the right side of the frame (see Figure 19.28).

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    Figure 19.28: The duck is on the right side of the frame.

  2. Right-click on the duck to display a pop-up menu (see Figure 19.29


    Figure 19.29: The pop-up menu has various properties.).

  3. Choose Properties, New Movement from the menu.

  4. The Choose Move window is displayed (see Figure 19.30).


    Figure 19.30: The Choose Move window is displayed.

    Bouncing Ball can be selected.

    The Ball movement setup window is opened (see Figure 19.31).

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    Figure 19.31: Ball movement options are visible.

  5. Lower the speed to the second position (see Figure 19.32).

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    Figure 19.32: Change the speed for the object.

  6. Click on the Initial Direction tab (see Figure 19.33).

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    Figure 19.33: The initial direction of the object can be set to any of the available options.

  7. Click on the open circle to deselect all directions.

  8. Choose the left arrow only (see Figure 19.34).

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    Figure 19.34: Left arrow should be the only direction that is selected.

  9. Click OK to close movement.




Awesome 3d Game Development(c) No Programming Required
Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)
ISBN: 1584503254
EAN: 2147483647
Year: 2006
Pages: 168

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