MilkShape 3D Interface


Before we begin looking at the modeling features of MilkShape, you first need to understand some of the basics of the MilkShape interface. Like the vast majority of modeling tools, you have the capability to alter the view windows. First, you can customize any individual window by right-clicking on it and selecting from the available options. You can see the commands that are available in Figure 14.7.


Figure 14.7: You have many options available for the individual view windows.

Along with options for changing the individual viewports, you can also display the viewports in several types of sets. To change the viewports, you can click on the Window, Viewports menu option, which is displayed in Figure 14.8.

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Figure 14.8: The viewports can be changed to your liking.

Depending on your personal preference, the viewports can be displayed in several ways. First, you can display four viewports, which is the standard view and displayed in Figure 14.9. Otherwise, you can display the viewpoints in three window views with two windows on the left (see Figure 14.10) or two windows on the right (see Figure 14.11).

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Figure 14.9: Viewports in standard four-window setup.

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Figure 14.10: The viewports with three windows: two on the left and one on the right.

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Figure 14.11: The viewports with three windows: one on the left and two on the right.

You can further customize the individual viewports by displaying captions in them. This allows you not only to enter parameters, but also to change the viewports from a drop-down list. You can see these options in Figure 14.12.

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Figure 14.12: Displaying captions in the viewports can be a big timesaver.




Awesome 3d Game Development(c) No Programming Required
Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)
ISBN: 1584503254
EAN: 2147483647
Year: 2006
Pages: 168

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