Chapter Review


In this chapter, we continued the project we started in Chapter 9 to create a playable game, which now keeps score, tracks lives, and has music and sound effects. We’ll use each of the concepts in games throughout the book. In the next few chapters, we’re going to look at the process of creating graphics (2D and 3D), music, and sound effects using several different tools, beginning in the next chapter with ACID.




Awesome 3d Game Development(c) No Programming Required
Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)
ISBN: 1584503254
EAN: 2147483647
Year: 2006
Pages: 168

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