Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] back buffer 2nd 3rd 4th 5th background music balls bouncing CannonShoot game hitting 2nd movement/direction 2nd Ping game stationary velocity band-in-a-box programs 2nd 3rd 4th base address 2nd base class functions base class pointers base classes 2nd 3rd 4th 5th Bin folder 2nd binary 2nd 3rd 4th binary files binary instructions 2nd 3rd binary numbers 2nd 3rd binary operators bitmap (BMP) files 2nd 3rd 4th bitmap (BMP) format 2nd bitmap_region type bitmaps file I/O and inverting loading 2nd 3rd 4th overview sharing transparent 2nd bits 2nd BMP [See bitmaps. ] bool data type Boolean value bosses 2nd bounding circles/cylinders bounding rectangles 2nd 3rd 4th 5th braces { } 2nd 3rd 4th brackets [ ] 2nd 3rd 4th buffers 2nd 3rd 4th bugs 2nd bytes 2nd |