What s Covered

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What's Covered

The focus of this book is to first explain the architecture of the hardware, environment, and device driver, and then to explain the details of writing code.

Chapters are grouped within this book as follows:

Chapter 1, Chapter 2, Chapter 3, Chapter 4, Chapter 5:

The first five chapters of this book cover the foundation of what's needed to write a device driver. This includes coverage of the Windows 2000 architecture, hardware terminology and bus basics, and an in-depth view of the Windows 2000 I/O Manager and related services.

Chapter 6, Chapter 7, Chapter 8, Chapter 9, Chapter 10, Chapter 11, Chapter 12, Chapter 13:

The next eight chapters form the nucleus of this book. The chapters cover everything from the mechanics of building a driver to the specifics of instrumenting a driver to log errors and other events.

Chapter 14, Chapter 15:

These two chapters deal with somewhat more advanced topics within device driver construction. This includes the use of system threads, layering, filtering, and utilizing driver classes.

Chapter 16, Chapter 17:

The final chapters deal with the practical but necessary details of driver installation and debugging. The use of Windows 2000 INF files for "automatic" installation of a plug and play device driver is covered (as well as manual installation for legacy devices). The use of WinDbg is covered in sufficient detail so that the programmer can actually perform interactive debugging.

Appendices:

The appendices cover reference information needed for driver development. The mechanics of Windows 2000 symbol file installation, bugcheck codes, and so on are listed.

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The Windows 2000 Device Driver Book(c) A Guide for Programmers
The Windows 2000 Device Driver Book: A Guide for Programmers (2nd Edition)
ISBN: 0130204315
EAN: 2147483647
Year: 2000
Pages: 156

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