Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] XP (Extreme Programming) 2nd 3rd 4th 5th caves and common room layout 2nd coaching 2nd consistency, discipline courage embellishment evolution of Extreme Hour hostile versus friendly XP example as methodology example refactoring 2nd scope of stickiness and sweet spots and drop-off XXD (eXecutable eXample) |