Summary

The day has arrived when just about every off-the-shelf PC comes with a video card, sound card, and all the other hardware necessary to play most of today’s hottest games. People are abandoning their dial-up connections in favor of the broadband cable and DSL speeds. Many of today’s games are quite complex, taking advantage of these evolutionary leaps in computer science and programming. Along with the increased complexity comes a lot of data that must be well managed, and it’s just not cost-effective to write file-management software from scratch anymore. We can’t deny the increasingly important role databases are playing in game development. In fact, for some games, such as MMOs, databases are already a must-have.

In this chapter, we discussed relational databases and how to access them using JDBC and SQL. Meanwhile, performance considerations are paramount, as they always are in game development. Database design fundamentals were covered thoroughly, as well as database creation, illustrated using the MySQL database.



Practical Java Game Programming
Practical Java Game Programming (Charles River Media Game Development)
ISBN: 1584503262
EAN: 2147483647
Year: 2003
Pages: 171

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