Q

quad tree spatial partitioning structure (fig.), 454

Quake III, 416, 424

Quake Virtual Machine (QVM), 306

queries, SQL handling, 273–274

query plan caching, 292

QueryPerformanceCount timer workaround, 5

QueryPerformanceCounter class, 339–342

QUIT command (SQL), 283



Practical Java Game Programming
Practical Java Game Programming (Charles River Media Game Development)
ISBN: 1584503262
EAN: 2147483647
Year: 2003
Pages: 171

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