L


Index


[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

launch theme 2nd 3rd 4th
     design of
     in composition 2nd
     in splitting requirements
     initial themes
     requirements shared with other themes
     with the download theme
     with the licensing themes 2nd 3rd
licensing models
Loan class 2nd
Location class
log theme
     in the Crystal Game analysis 2nd 3rd 4th 5th 6th 7th 8th 9th
     in the Crystal Game design 2nd
    in the EES
         crosscutting theme
         identifying aspects 2nd
         in designing themes 2nd 3rd 4th 5th
         in evolved requirements
         in relating themes that crosscut
         in viewing aspect themes
         in viewing base themes
         initial themes
         refining themes 2nd
     in the Usage License case study initial themes
LogFile.write() method 2nd
LoggedClass
LoggedClass.loggedOp(..)
LoggedClass.loggedOp(..). loggedOp(..)
Logger class
Logger.afterInvoke() 2nd 3rd
Logger.beforeInvoke() 2nd
logging 2nd
     in the Crystal Game discussion 2nd
     in the EES 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th
     in usage licensing 2nd 3rd 4th 5th 6th 7th
lose-energy theme
     grouping themes
     in an individual theme view
     splitting themes
lose-game theme
     grouping themes 2nd 3rd
     splitting themes
loseEnergy() 2nd
lStateChange() template operation sequence diagram



Aspect-Oriented Analysis and Design(c) The Theme Approach
Aspect-Oriented Analysis and Design: The Theme Approach
ISBN: 0321246748
EAN: 2147483647
Year: 2006
Pages: 109

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