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Part 5: Movies
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Chapter 14 Encoding, Manipulating, and Creating Movies
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Introduction to Computing & Programming Algebra in Java(c) A Multimedia Approach
ISBN: N/A
EAN: N/A
Year: 2007
Pages: 191
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ADO.NET 3.5 Cookbook (Cookbooks (OReilly))
Writing Database-Independent Code
Replacing Null Values in a Strongly Typed DataSet
Converting a DataReader to a DataSet
Implementing Pessimistic Concurrency Without Using Database Locks
Filling a DataSet Asynchronously
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Looping Commands
The Art of Using Animated Sprites for 2D Games
Adding Sound Effects to Your Game
Fundamentals of 3D Graphics Programming
Appendix A Answers to the Chapter Quizzes
Oracle Developer Forms Techniques
Using Form and Global Variables
File Output from a Block
Summary
Basing a Block on a Stored Procedure Involving Object Tables
Record Groups and LOVs Based on Objects
Managing Enterprise Systems with the Windows Script Host
File Operations
Input/Output Streams
Registry Operations
Application Automation
Internet Information Server
Sap Bw: a Step By Step Guide for Bw 2.0
Creating InfoObject Catalogs
Checking Data Quality
Creating an ODS Object
Maintaining Characteristic Data
Section B.3. Memory Management
DNS & BIND Cookbook
Sending TSIG-Signed Dynamic Updates
Restricting the Queries a Name Server Answers
Changing the Resolvers Timeout
Sending syslog Output to Another Host
Reverse-Mapping an Address with dig
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