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Game Programming with Pyton, Lua and Ruby
Game Programming with Pyton, Lua and Ruby
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 133
BUY ON AMAZON
Main page
Table of contents
Dedication
Acknowledgments
About the Author
Letter from the Series Editor
Introduction
What s in This Book?
Why Learn Another Language?
What s on the CD-ROM?
Part ONE: Introducing High-Level Languages
Chapter 1. High-Level Language Overview
High-Level Language Roots
How Programming Languages Work
Low-Level Languages
Today s High-Level Languages
The Pros of High-Level Languages
Cons of High-Level Languages
A Brief History of Structured Programming
Introducing Python
Introducing Lua
Introducing Ruby
Summary
Questions and Answers
Exercises
Chapter 2. Python, Lua, and Ruby Language Features
Syntactical Similarities of Python, Lua, and Ruby
Hello World Samples
Summary
Questions and Answers
Exercises
Part TWO: Programming with Python
Chapter 3. Getting Started with Python
Python Executables
Python Debuggers
Python Language Structure
Creating a Simple User Interface in Python
A Simple GUI with Tkinter
Memory, Performance, and Speed
Summary
Questions and Answers
Exercises
Chapter 4. Getting Specific with Python Games
The Pygame Library
Python Graphics
Sound in Python
Networking in Python
Putting It All Together
Summary
Questions and Answers
Exercises
Chapter 5. The Python Game Community
Engines
Graphics
Commercial Games
Beyond Python
Summary
Question and Answer
Exercises
Part THREE: Programming with Lua
Chapter 6. Programming with Lua
Lua Executables and Debuggers
Language Structure
Memory, Performance, and Speed
Summary
Questions and Answers
Exercises
Chapter 7. Getting Specific with Games in Lua
LuaSDL
Gravity: A Lua SDL Game
The Lua C API
Summary
Questions and Answers
Exercises
Chapter 8. The Lua Game Community
Game Engines
Graphics
The Games Themselves
Beyond Lua
Summary
Exercises
Part FOUR: Programming with Ruby
Chapter 9. Getting Started with Ruby
Debuggers
Language Structure
Memory, Performance, and Speed
Summary
Questions and Answers
Exercises
Chapter 10. Getting Started with Ruby Games
FXRuby
Ruby and OpenGL
Ruby and SDL
Summary
Questions and Answers
Exercises
Chapter 11. The Ruby Game Community
Ruby and Game Engines
Ruby and Graphics
Ruby and Games
Beyond Ruby
Summary
Questions and Answers
Exercises
Part FIVE: The Wrap Up
Chapter 12. Using Python, Ruby and Lua in Development
High-Level Languages in the Development Cycle
Extending Python, Lua, and Ruby
Python versus Lua Versus Ruby
Summary
Exercises
Appendix A. History of Computer Programming
Appendix B. Meet the Family
ABC
Ada
AFNOR
C
C
Cobol
Eiffel
FORTRAN
GNU Octave
Java
Icon
Modula
Pascal
Perl
PHP
Prolog
PureBasic
Smalltalk
Squeak
Game Programming with Pyton, Lua and Ruby
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 133
BUY ON AMAZON
Inside Network Security Assessment: Guarding Your IT Infrastructure
Best Practices for Quantitative and Qualitative Risk Assessment
Defining the Scope of the Assessment
A Brief History of Security Tools
Determining the Next Step
Notice
Cisco IP Communications Express: CallManager Express with Cisco Unity Express
Customizing the Cisco UE AA
Subscriber Features
TAPI Applications
Cisco CME GUI Customization Via XML
Troubleshooting the Cisco IPC Express GUI
Microsoft Windows Server 2003(c) TCP/IP Protocols and Services (c) Technical Reference
Local Area Network (LAN) Technologies
Internet Protocol (IP) Routing
Transmission Control Protocol (TCP) Connections
Domain Name System (DNS)
Windows Internet Name Service (WINS)
Cisco IOS Cookbook (Cookbooks (OReilly))
Using Policy-Based Routing to Route Based on Application Type
Setting the Time Zone
Configuring Token Ring Interface Features
Routing Multicast Traffic with MOSPF
Perl
InDesign Type: Professional Typography with Adobe InDesign CS2
Pasting Text
Centering Type
Right-Aligned Type
Text Wraps: The Good, the Bad, and the Ugly
Applying Text Wraps
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
The Evolution to IP Services
End-to-End Optical Networking
Drivers of Broadband Access
4G: Wireless Broadband
5G: Intelligent Technologies
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