Some of the book's black-and-white images in full color ! The completed house model after the tutorials in Chapters 5 and 6.
In Chapter 8, you create and assign materials in Hypershade.
Rig and animate a character walking in Chapter 11.
Using Maya's blend shape deformer to animate facial expressions.
Chapter 13 describes how to create trees, grass, and even the fog by painting them on the landscape with Paint Effects.
Particle setup is explained in Chapter 14, including this smoke effect for the chimney of the spooky house.
Maya offers the option to render isolated elements of an image for later compositing. From upper left, clockwise: Beauty pass (final render), diffuse only, alpha channel, shadows only, specular only (highlights), Depth Channel.
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