Index R

table of contents

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

r (Scale tool)   2nd  
Radial field  
rails for porch, creating   2nd  
RAM  
       network rendering and  
Ramp map  
Ramp shader  
Ramp Shader  
Ramp texture   2nd  
Range Slider  
       Auto Keyframe button  
       displaying  
       frame rate, specifying  
       preferences, setting   2nd  
       range, setting  
range, setting  
rasterize  
Ray Depth Limit attribute ( raytraced shadows)  
raytraced shadows
       Area light and  
       attributes for   2nd  
       depth map shadows compared to  
       description of  
       overview of   2nd  
       rendering time and  
       working with   2nd   3rd  
raytracing  
       description of  
       rendering and  
       rendering time and  
rearranging Work Area  
reassigning
       hotkeys  
Rebuild Surface function  
Rebuild Surface Options dialog box  
Recent Projects command (File menu)  
Redraw Paint Effects View button (Paint Effects)  
reference images   [See loading images for reference]
references
       LightWave vs. Maya  
Reflected Color attribute (Attribute Editor)   2nd  
reflection
       simulating diffuse  
reflection mapping
       raytracing compared to  
reflection of lights  
Reflectivity attribute (Attribute Editor)   2nd  
Reflectivity map channel  
refraction
       max vs. Maya  
regenerating Paint Effects  
regular patterns of 2D procedurals  
Relationship Editor for lights  
Relative entry mode (Numeric Input tool)  
relative-value entry functions  
Render Current Frame command (Hotbox menu)   2nd  
Render Globals button  
Render Globals window  
       Anit-aliasing Quality setting  
       antialiasing quality settings  
       Batch Render option   2nd  
       motion blur settings  
       opening  
       overview of  
       raytraced shadows settings  
       Raytracing section  
       raytracing settings  
       Render Layer/Pass Control option  
       Resolution section  
       resolution settings  
       settings  
render layers  
       overview of  
Render View window  
       opening  
renderable scene elements  
rendering   2nd   [See also Render Globals window]
       checklist for   2nd  
       LightWave vs. Maya   2nd  
       max vs. Maya  
       overview of   2nd  
       scenes
               boat floating on ocean project   2nd  
               overview of  
       setup for  
               Spooky World project   2nd   3rd  
       stills  
       testing
               adding lights for   2nd  
       testing time when changing settings  
       time to complete  
       viewing rendered scenes  
Rendering menu
       Make Paintable command  
rendering time
       compositing and  
       NURBS and  
       polygons and  
       shadows and  
       troubleshooting slow
               antialiasing quality  
               camera effects  
               material types  
               motion blur  
               object attributes  
               overview of  
               raytraced shadows  
               raytracing  
               resolution  
renderings  
RenderPal  
repeating last action  
repetitive motion.   [See Trax tool]
replacing
       Maya settings  
repositioning points  
Reset Settings command (Edit menu)   2nd  
resetting
       option box settings  
resizing
        manipulator handles  
       movie player  
resolution
       depth map shadows  
       pixels and  
       rendering time and  
       setting for playing back movies  
       video cards, testing  
resources   [See also Web sites]
       bibliography
               3D and computer graphics  
               art books  
               art history and appreciation  
               creativity and visual psychology  
               film direction  
               lighting  
               set and interior design  
       magazines  
       plug-ins, MELscripts, and material shaders  
reusing
       Dmaps  
       materials  
revolution axis, interactively modifying  
revolve, performing  
RGB (red-green-blue) mode  
RGB mode  
rigging
       creating  
       description of   2nd  
right mouse button (RMB)  
right-clicking
       panel  
       to enable or disable subtypes  
rigid skinning   2nd   3rd   4th   5th   6th   7th   8th  
rigid-body dynamics
       active vs. passive bodies   2nd   3rd  
       constraints   2nd  
       fields   2nd  
       overview of  
       setting up   2nd   3rd   4th   5th   6th   7th   8th  
rim lights  
RLA format  
rolling
       description of  
roof
       applying base material to  
       creating base material for  
roof, making   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th  
root joint  
       description of  
roots
       overview of  
rotate plane IK  
Rotate tool
       e hotkey  
       overview of  
rotating
       camera  
       discrete snapping option for  
rotation snapping  
rotation snaps  
rubber dumbbell project   2nd   3rd   4th   5th  



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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