[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Nail constraint naming marking menus objects 2nd projects rendered output sets navigating groups 2nd to original node after applying textures neck giving roundness to negative lights negative space 2nd negative value for light intensity network cards network rendering 2nd animation max vs. Maya New command (File menu) 2nd new features of Maya 4.5 2nd 3rd 4th New Project dialog box Newton field night lighting style no lights feature node notes Attribute Editor nodes dependency graph architecture description of 2nd noise patterns of 2D procedurals Noise section (Attribute Editor) Color Balance option Noise texture placing on Diffuse attribute (Attribute Editor) non-linear animation. [See Trax tool] non-lossy compression nonlinear animation description of 2nd normal description of nose, creating 2nd 3rd 4th Notepad text files and NTSC standard for frame rate Numeric Input tool modes Numeric Input tool (Status Line) 2nd Numeric particle type numerical input max vs. Maya NURBS beveled NURBS objects drawbacks for modeling characters parametric mapping rendering time and Spooky World project filling gaps 2nd house, adding to 2nd 3rd 4th 5th 6th 7th 8th inner walls, adding overview of porch surface, creating 2nd porch, adding 2nd 3rd roof, making 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th starting 2nd 3rd NURBS (Non-Uniform Rational Bezier Splines) advantages of disadvantages of 2nd overview of 2nd 3rd NURBS cone creating shaping 2nd 3rd NURBS Cone Options dialog box NURBS cube objects NURBS cube, creating NURBS curve strokes and 2nd NURBS curve emitters NURBS curves strokes simplifying strokes and NURBS cylinder creating NURBS modeling chimney adding to house 2nd 3rd 4th 5th 6th intersecting with back walls 2nd 3rd 4th tweaking 2nd 3rd 4th 5th 6th door creating 2nd 3rd 4th door opening creating 2nd 3rd 4th porch handrails, creating 2nd 3rd 4th 5th 6th handrails, placing legs, creating 2nd 3rd 4th 5th rails, steps, and roof, adding 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th stairs to porch, creating 2nd 3rd 4th windows creating 2nd 3rd 4th 5th 6th 7th NURBS plane converting to soft body 2nd sculpting 2nd 3rd 4th water, creating in 2nd 3rd 4th 5th NURBS Plane Options dialog box NURBS plane, creating NURBS square, creating NURBS surface Paint Effects and 2nd 3rd 4th 5th 6th NURBS Surface marking menu NURBS torus in high-detail mode |