Index N

table of contents

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Nail constraint  
naming
       marking menus  
       objects   2nd  
       projects  
       rendered output  
       sets  
navigating
       groups   2nd  
       to original node after applying textures  
neck
       giving roundness to  
negative lights  
negative space   2nd  
negative value for light intensity  
network cards  
network rendering   2nd  
       animation  
       max vs. Maya  
New command (File menu)   2nd  
new features of Maya 4.5   2nd   3rd   4th  
New Project dialog box  
Newton field  
night lighting style  
no lights feature  
node notes
       Attribute Editor  
nodes
       dependency graph architecture  
       description of   2nd  
noise patterns of 2D procedurals  
Noise section (Attribute Editor)
       Color Balance option  
Noise texture
       placing on Diffuse attribute (Attribute Editor)  
non-linear animation.   [See Trax tool]
non-lossy compression  
nonlinear animation
       description of   2nd  
normal
       description of  
nose, creating   2nd   3rd   4th  
Notepad
       text files and  
NTSC standard for frame rate  
Numeric Input tool
       modes  
Numeric Input tool (Status Line)   2nd  
Numeric particle type  
numerical input
       max vs. Maya  
NURBS
       beveled NURBS objects  
       drawbacks for modeling characters  
       parametric mapping  
       rendering time and  
       Spooky World project
               filling gaps   2nd  
               house, adding to   2nd   3rd   4th   5th   6th   7th   8th  
               inner walls, adding  
               overview of  
               porch surface, creating   2nd  
               porch, adding   2nd   3rd  
               roof, making   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th  
               starting   2nd   3rd  
NURBS (Non-Uniform Rational Bezier Splines)
       advantages of  
       disadvantages of   2nd  
       overview of   2nd   3rd  
NURBS cone
       creating  
       shaping   2nd   3rd  
NURBS Cone Options dialog box  
NURBS cube objects  
NURBS cube, creating  
NURBS curve
       strokes and   2nd  
NURBS curve emitters  
NURBS curves
       strokes
               simplifying  
       strokes and  
NURBS cylinder
       creating  
NURBS modeling
       chimney
               adding to house   2nd   3rd   4th   5th   6th  
               intersecting with back walls   2nd   3rd   4th  
               tweaking   2nd   3rd   4th   5th   6th  
       door
               creating   2nd   3rd   4th  
       door opening
               creating   2nd   3rd   4th  
       porch
               handrails, creating   2nd   3rd   4th   5th   6th  
               handrails, placing  
               legs, creating   2nd   3rd   4th   5th  
               rails, steps, and roof, adding   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  
       stairs to porch, creating   2nd   3rd   4th  
        windows
               creating   2nd   3rd   4th   5th   6th   7th  
NURBS plane
       converting to soft body   2nd  
        sculpting   2nd   3rd   4th  
       water, creating in   2nd   3rd   4th   5th  
NURBS Plane Options dialog box  
NURBS plane, creating  
NURBS square, creating  
NURBS surface
       Paint Effects and   2nd   3rd   4th   5th   6th  
NURBS Surface marking menu  
NURBS torus in high-detail mode  



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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