Index A

table of contents

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Absolute entry mode (Numeric Input tool)  
accessing
       help system  
       Hotbox  
       marking menus from Hotkey Editor  
       UI controls  
action and perspective  
active bodies
       attributes   2nd  
       description of  
       overview of   2nd  
       settings  
Active Shade  
Add Attribute command (Hotbox menu)  
Add Attribute dialog box  
add-ons
       installing  
adding
       chimney to house   2nd   3rd   4th   5th   6th  
       handrails to porch   2nd   3rd   4th   5th   6th  
       legs to porch   2nd   3rd   4th   5th  
       rails, steps, and roof to porch   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  
       selections   2nd  
       stairs to porch   2nd   3rd   4th  
additive colors  
adjusting
       grid
               max vs. Maya  
Adobe Systems  
advertising, use of Maya in  
age
       particle systems   2nd  
aim manipulator (Light Manipulator tool)  
Air field  
Alias PIX format  
Alias, founding of  
AliasWavefront  
       batch rendering license  
       compatibility list  
       Studio Tools  
Align Tool  
aligning
       objects
               max vs. Maya  
alpha channels   2nd   3rd  
Alt+1 (resize movie player)  
Alt+MMB-drag hotkey  
Alt+mouse button (change view)  
Alt+t hotkey  
Alt+v (play scene)  
Alt+v hotkey  
Alt+z hotkey  
Ambient Color attribute (Attribute Editor)  
ambient light
       description of  
Ambient light
       description of  
       overview of  
angle of view   2nd   3rd  
       focal length and   2nd  
Angle of View/Focal Length setting (Camera Attributes, Attribute Editor)  
Animate menu
       Attach to Motion Path command  
animating
        cameras  
               smoothing motion of   2nd   3rd   4th   5th   6th   7th  
animation   [See also rendering]
       character animation
               creating skeletons   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th  
               facial animation   2nd   3rd   4th   5th   6th   7th   8th   9th  
               Inverse Kinematics   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  
               overview of   2nd   3rd   4th   5th   6th  
               skinning   2nd   3rd   4th   5th   6th   7th   8th  
               Trax tool   2nd   3rd   4th   5th   6th  
               walk cycles   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  
       Graph Editor
               Graph view  
               menu bar  
               Outliner  
               overview of  
               Spooky World project   2nd   3rd   4th   5th  
               toolbar  
       hierarchy and  
       jerky
               troubleshooting jerky motion  
       keyframe   2nd  
               Spooky World project   2nd   3rd   4th  
       LightWave vs. Maya   2nd  
       marking menus  
       max vs. Maya   2nd  
       motion path
               creating  
               modifying   2nd  
       nonlinear  
       overview of   2nd   3rd  
       path  
               cameras   2nd   3rd   4th   5th   6th   7th   8th   9th  
       Playblast
               overview of  
       playblasting
               overview of   2nd  
               Spooky World project  
       playing back   2nd   3rd  
               modifying  
       Range Slider   2nd  
               frame rate, specifying  
               range, setting  
       setting length of  
       setting up  
       smoothing  
       Time Slider  
       types of  
animation curves
       description of  
animation editors  
Animation Preferences button  
animation process   [See projects]
animators
       as artists  
       route to Maya  
       skills needed for  
Anisotropic
       description of   2nd  
annotated labels  
Annotation command (Create menu)  
antialiasing
       description of  
       Hardware Render Buffer and  
       max vs. Maya  
antialiasing quality
       rendering time and  
Apply button  
applying
       texture mapping to base materials  
               chimney   2nd  
               door  
               doorknob  
               foundation   2nd  
               walls   2nd  
                windows   2nd  
       textured materials   2nd   3rd   4th   5th   6th  
architectural animation  
       Film Offset settings and  
Area light
       Decay Rate attribute  
       description of  
       overview of   2nd   3rd   4th  
        raytraced shadows and  
       scaling  
array duplication  
artistry
       materials and  
assigning actions
       to hotkeys   2nd   3rd   4th   5th   6th   7th   8th   9th  
       to Shelf   2nd   3rd   4th   5th   6th   7th   8th  
assigning materials to objects
       overview of   2nd   3rd  
       porch  
       roof  
       walls  
asterisk (*) wildcard  
Attach Options dialog box  
Attach to Motion Path command (Animate menu)  
attaching
       brushes to curves  
       cameras to paths   2nd   3rd  
       turbulence field to soft body particles  
attenuation of turbulence, setting   2nd   3rd  
Attribute Editor
       Blinn material  
       Brush section  
       cameras and  
       Channel Box compared to  
       Copy Tab button  
       Diffuse attribute, placing Noise texture on  
       Far Clip Pane setting  
       Life Transparency attribute  
       Lifespan Attributes section  
       loading images for reference  
       material settings
               Color Chooser  
               editing   2nd   3rd  
               list of   2nd   3rd   4th   5th  
       node notes  
       Noise section
               Color Balance option  
       opening  
       overview of   2nd   3rd  
       presets  
       Render Stats section  
       reusing Dmaps in  
       Surface Shading attribute  
       Tessellation section  
       Threshold attribute  
attributes
       changing based on other keyed attributes  
       nodes and  
Attributes Editor
       Camera Attributes   2nd   3rd  
       lights
               Color attribute  
               Decay Rate attribute   2nd  
               Emit Diffuse attribute  
               Emit Specular attribute  
               Illuminates by Default attribute  
               Intensity attribute   2nd  
               overview of  
author contact information  
Auto Keyframe button (Range Slider)  
auto keyframes
       description of  
AutoKey
       description of  
AutoKeys
       walk cycle animation   2nd   3rd   4th   5th  
AutoKeys.   [See also keys]
Automation Toolbox MELscript  
AVI format  
AVI format, rendering to   2nd   3rd  
axes   2nd  
       transforming objects and  



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net