Summary

table of contents

You've had a chance to try out some of the Paint Effects features and create some complex scenes with relatively little effort. Some of the methods you've learned include:

  • Preparing objects for Paint Effects You can't paint on an object unless it's a NURBS object and has been made paintable during the current Maya session.

  • Browsing and choosing a brush Maya offers a broad collection of brush presets in the Visor.

  • Editing brush settings You've learned how to change the way the brush paints and modify the look of the stroke after painting it.

  • Hiding and unhiding scene elements When you need real-time feedback in Maya, you can hide the objects you aren't working with to get maximum performance from your display.

  • Previewing your animation When you're animating, you need fast previews of frames , and your scene file is often larger than a graphics card can display in real time. Playblast creates a preview file using your graphics card to help you gauge your animation timing.

  • Saving your presets You can create brushes and add them to the Shelf or a Visor folder for later use.



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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