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You can select the view in the viewport using the viewport right-click menu (Fig. 12.4). However, the keyboard hotkeys are much more convenient. We will provide a list of keyboard shortcuts with brief comments later.
Figure 12.4: Viewport right-click menu
The <T>,<B>,<F>,<K>,<L> keys allow you to select the following views: Top (T), Bottom (B), Front (F), Back (K), Left (L). These commands are self-explanatory.
Note | Users of previous versions of 3ds max may notice that there is no shortkey for the Right view. This will be explained below. |
The <P> and <U> keys designate the Perspective (P) and User (U) views, respectively. When you switch to one of these views, the current viewing angle is saved.
The <C> and <$> keys (<Shift>+<4>) designate the Camera and Light views, respectively. If the current scene lacks objects of these types, you'll get a warning. If the scene contains several objects of this type, and none of them is currently selected, you'll be prompted to select one from a list. The view from these objects will then be available from the viewport right-click menu.
All the remaining viewport views are rather specific, and will therefore not be described further here. In addition, some of them were covered in previous lessons.
Note | Some views have no default keyboard shortcuts. If necessary, you can always assign them. (The second lesson of this book contains a detailed description of this procedure.) |
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