A Little Advice

 < Day Day Up > 



When starting a 3D project, almost every beginner fears (and we mean fears!) that he will never be able to do it. This keeps many people from starting the work. Don't be afraid of anything! Perseverance wins, they say. Everything is possible if much labor is spent, accompanied by an ounce of talent and the sense of proportion inherent in any of us. Trust us on this; we used to be dummies, too.

You may be discouraged if, when all the lessons are done, you realized that many, many experiences are ahead before you become a 3D master. This is true, though, and you should be prepared to continue your 3D education. This book is just a first step in your professional career; the rest depends on you.

Many beginners, inspired by some knowledge and experience, are eager to make everything "real" and get upset when they fail. Don't be upset! We are fond of the motto: "If you can't make it life-like, make it better!" We are not suggesting that you simply make boxes and balls and then snarl: "None of you fools know fine art when you see it." Try to make the viewer believe in the truthfulness of what's going on, even if this means going too far with the effects or stressing points you would hardly pay attention to in reality. Remember that it is not life that you model, but the perception of life interpreted through the virtual camera objective.

There are many packages besides 3ds max, so study them. First, focus on 2D graphics packages that will help you to finish your work. Then study packages of video editing and video effects that will allow you to compile your pieces and add sound and special effects. And the main thing: Find and study good books on fine arts, photography, and cinematography. These can be helpful.



 < Day Day Up > 



Advanced 3Ds Max 5[c] Modeling and Animating
Advanced 3Ds Max 5[c] Modeling and Animating
ISBN: 1931769168
EAN: N/A
Year: 2005
Pages: 136

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net