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Advanced 3Ds Max 5[c] Modeling and Animating
Advanced 3Ds Max 5[c] Modeling and Animating
ISBN: 1931769168
EAN: N/A
Year: 2005
Pages: 136
BUY ON AMAZON
Table of Contents
BackCover
Advanced 3ds max 5-Modeling Animating
Introduction
Target Readers
Doing the Lessons
System Requirements
Terminology
Presets
Exclusions
Other Sources
What Is on the CD-ROM
A Little Advice
A Small Digression
Project I: A Lunar Expedition
Lesson 1: The Script
Lesson 2: Spaceship Modeling
Material Creation and Assignment
Lesson 3: Modeling the Lunar Module and Rover
Living Area Modeling
Propulsion Module Modeling
Modeling and Adjusting the Landing Props
Material Creation and Assignment
Lunar Rover Modeling
Lesson 4: Modeling and Animating an Astronaut
Astronaut Modeling
Mapping Coordinates
Skeleton Creation and Adjustment
Linking the Skeleton with the Model
Character Animation
Final Adjustment of the Astronaut
Lesson 5: Modeling Space and Animating the Flight of the Spaceship
Modeling Space
Spaceship Flight Animation
Camera Tracking
Creating and Assigning Materials and Effects
Final Assembly of the Scene
Lesson 6: Modeling and Animating the Landing on the Moon
Landing on the Moon
Lesson 7: Animating the Astronaut and Lunar Rover
Animating the Motion of the Rover
Lesson 8: Rendering the Scene and Assemling the Movie
Batch Rendering
Assembling the Movie Using the Video Post Module
Project II: A Living Room
Lesson 9: Modeling the Living Room
Modeling the Window Frames and Door
Modeling Soft Furniture
Curtain Modeling
Assembling the Scene
Lesson 10: Daylight Adjustment
Adjusting Daylight Using the Global Illumination System
Artificial Lighting
Lesson 11: Global Lighting Material
Part III: Additional Lessons
Lesson 12: Navigation in 3ds Max Viewports, Object Manipulations, and Special Features
Selecting the View in the Viewport
Moving the Viewport Display
Rotating the Views in the Viewports
Zooming Viewport Views
Additional Navigation Commands
Selecting Objects
Moving, Rotating, and Scaling Objects
Working with Numeric Parameters
Manipulators
Lesson 13: Coordinates, Transform Centers, Alignment, and Snaps
Transform Centers
Alignment
Snaps
Lesson 14: Texture Creation
Transparent Textures Using Layer Support
Seamless Tiling Textures
Spherical Textures
Animated Texture Loops
Lesson 15: Modeling a Car Body using a Sketch
Two Methods of Using a Sketch
Modeling the Car Body
Creating Materials
Editing the Texture Mapping Coordinates
Lesson 16: Modeling a Human Head
Lesson 17: Modeling Lightning and an Electric Discharge
Modeling an Electric Discharge
Lesson 18: Modeling a Soccer Ball
Lesson 19: Using 3ds Max with Other Autodesk and Discreet Packages
Autodesk VIZ
Discreet Plasma
Discreet Gmax
Lesson 20: 3ds Max and Landscape Generators
3D Nature World Construction Set 5
Digital Element Animatek World Builder 3
Lesson 21: Useful Add-Ons
MeshTools
Domelight
Combustion Stuff
Painter Modifier
SimCloth
Unwrap Object Texture
f-Edge
Surface Blur
Internet Resources for Scripts and Plug-Ins
Part IV: Appendixes
Appendix A: Brief 3D Graphics Glossary
General Concepts
Modeling
Materials
Animation
Rendering
Appendix B: Main Keyboard Shortcuts
Appendix C: Internet Resources
Appendix D: About the Companion CD-ROM
System Requirements
Index
Index_B
Index_C
Index_D
Index_E
Index_F
Index_G
Index_H
Index_I
Index_K
Index_L
Index_M
Index_N
Index_O
Index_P
Index_R
Index_S
Index_T
Index_U
Index_V
Index_W
Index_Z
List of Figures
CD Content
Advanced 3Ds Max 5[c] Modeling and Animating
ISBN: 1931769168
EAN: N/A
Year: 2005
Pages: 136
BUY ON AMAZON
Agile Project Management: Creating Innovative Products (2nd Edition)
Champion Technical Excellence
Simplify
Principles to Practices
Practice: Participant Identification
Speculate Summary
Qshell for iSeries
Using Parameters and Variables
Archives and Compression
The Perl Utility
Java Development Tools
Appendix B Qshell versus DOS
C & Data Structures (Charles River Media Computer Engineering)
The printf Function
Preprocessing
Arrays
Storage of Variables
Memory Allocation
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Social Actors
Credibility and Computers
The Ethics of Persuasive Technology
Captology Looking Forward
AutoCAD 2005 and AutoCAD LT 2005. No Experience Required
Getting to Know AutoCAD
Basic Commands to Get Started
Dimensioning a Drawing
Managing External References
Printing an AutoCAD Drawing
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Programming User-Defined Functions
Programming InfoPath
Advanced Topic: Inspecting the Generated Code
Using ServerDocument and ASP.NET
VSTO Support for Excel Schema Mapping
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