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ActionScripting in MacromediaR FlashT MX
ActionScripting in MacromediaR FlashT MX
ISBN: N/A
EAN: N/A
Year: 2001
Pages: 41
BUY ON AMAZON
ActionScripting in Macromedia Flash MX
Copyright
Acknowledgments
About the Author
Tell Us What You Think
Foreword
Part I: Foundation
Chapter 1. Flash Basics
Timeline Hierarchy
Script Locations
Always Movie Clips
Coordinate System
Tricks of the Trade
Summary
Chapter 2. What s New in Flash MX
General Enhancements
Features for Programmers
Book Conventions and Expectations
Summary
Chapter 3. The Programmer s Approach
Specification
Prototyping
Good Style
Code Data Separation
Summary
Chapter 4. Basic Programming in Flash
Terminology, Special Characters, and Formatting
Data Types and Variables
Using Variables
Dot Syntax
Summary
Chapter 5. Programming Structures
Statements, Expressions, and Operators
Simple Objects in Statements
Conditional and Loop Statements
Applied Expression Writing
Summary
Chapter 6. Debugging
General Approaches to a Bug-Free Life
Using the Debugger
Summary
Chapter 7. The Movie Clip Object
Properties of Clips
Variables in Clips (or Homemade Properties )
Methods of Clips
Referencing Clips and Addressing
Summary
Chapter 8. Functions
How to Use Functions
Creating Homemade Functions
Applying Functions to Previous Knowledge
Summary
Chapter 9. Manipulating Strings
String Object Form
Methods of the String Object Explored
Summary
Chapter 10. Keyboard Access and Modifying Onscreen Text
The Two Text Objects: TextField and TextFormat
Selection Object
Key Object
Summary
Chapter 11. Arrays
Array Overview
Array Creation and Manipulation
Loops
Associative Arrays
Summary
Chapter 12. Objects
Formal Rules of Objects
Attaching Sounds
Attaching Colors to Clips
The Date Object
Implications for Movie Clips
Summary
Chapter 13. Homemade Objects
Basic Objects
A Practical Example of Homemade Objects
Summary
Chapter 14. Extending ActionScript
Callback Functions
Registering Custom Classes
Listeners and Watchers
Overriding Built-In Methods
Setting Scripts to Trigger on Schedule
Summary
Chapter 15. Components
Components Overview
Replacing the Component Parameters Panel (or the Properties Panel s Parameter Tab) with a Custom UI
Summary
Chapter 16. Interfacing with External Data
External Scripts
Setting Flash Variables from Within HTML
External Data Files
Server Scripts
XML
Local SharedObjects
The LocalConnection Object
Summary
Part II: Workshops
Part IIA: Basic Workshops
Workshop Chapter 1. Ensuring That Users Have the Flash Player 6
Workshop Chapter 2. Creating Custom Cursors
Workshop Chapter 3. Creating a Horizontal Slider
Creating a Quick-and-Dirty Slider
Converting the Slider into a Component
Summary
Workshop Chapter 4. Building a Slide Show
Workshop Chapter 5. Mapping and Scripted Masks
Workshop Chapter 6. Working with Odd-Shaped Clickable Areas
Workshop Chapter 7. Adapting Built-In Components
Populating Components
Editing Scripts in Components
Skinning a Component
Part IIB: Intermediate Workshops
Workshop Chapter 8. Creating a Currency-Exchange Calculator
Workshop Chapter 9. Creating a ToolTip Component
Workshop Chapter 10. Creating Timers
Creating a Digital Timer
Creating an Analog Timer
Creating a Countdown Timer
Summary
Workshop Chapter 11. Using Math to Create a Circular Slider
Workshop Chapter 12. Developing Time-Based Animations
Part IIC: Advanced Workshops
Workshop Chapter 13. Drawing Graphs
Dynamic Text Labeling
Workshop Chapter 14. Offline Production
Workshop Chapter 15. Creating a Dynamic Slide Presentation
Workshop Chapter 16. Using the Local SharedObject to Remember User Settings
Workshop Chapter 17. Using the LocalConnection Object for Inter-Movie Communication
Workshop Chapter 18. Fixing Broken Scripts
Card Flip
Card Snap
Circle Move
Multiple Choice
Rotating Box
Word Float
Yellow Box
Click and Hold
Objects
Move Multiple
ActionScripting in MacromediaR FlashT MX
ISBN: N/A
EAN: N/A
Year: 2001
Pages: 41
BUY ON AMAZON
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Development of Interactive Web Sites to Enhance Police/Community Relations
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Business Continuity Planning and Disaster Recovery Planning
Appendix A Answers to Assessment Questions
Appendix C The Information System Security Architecture Professional (ISSAP) Certification
Appendix F Security Control Catalog
Appendix G Control Baselines
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The Vision
Summary
Implementation
Mapping Web Elements to UML, and Vice Versa
Glossary Application
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The World Of Java
Structured Operations And Statements
Exceptions
Threads
Appendix A Using Java on the AS/400
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Defining the Data Type in PostgreSQL
Client 3Simple ProcessingPQexec() and PQprint()
Prerequisites
Summary
Roadmap (Wheres All My Stuff?)
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Nine Selling When You re Not First
Chapter Thirteen Closing: Reaching Final Agreement
Chapter Fourteen Getting Started with the Process
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
Appendix A Value Justification Example
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