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Chapter 1: How a C++ Program Works
Figure 1-1: C++ program outputting Hello World! to the screen
Figure 1-2: Creating a New Project
Figure 1-3: Starting the Win32 Application Wizard
Figure 1-4: Win32 Application Wizard after choosing Application Settings
Figure 1-5: Windows Explorer showing newly created subfolder and files
Figure 1-6: Viewing your project with Solution Explorer
Figure 1-7: Source Files shortcut menu
Figure 1-8: Adding a New Source File to your Project
Figure 1-9: Solution Explorer showing the new .cpp file
Figure 1-10: The source file before typing code
Figure 1-11: The source file after typing code
Figure 1-12: The Task List window showing a compilation error
Figure 1-13: The error highlighted in the code window
Chapter 2: Memory and Data Types
Figure 2-1: Sequence of memory addresses
Figure 2-2: A sequence of memory addresses, each with a byte value
Figure 2-3: Storage in memory of 65365 in decimal as an unsigned short data type
Figure 2-4: Storage in memory of 65365 in decimal as an unsigned int data type
Figure 2-5: Opening the Existing Solution
Figure 2-6: Showing the Existing Source File in Solution Explorer
Figure 2-7: Remove option on Shortcut Menu
Figure 2-8: Adding a New Source File to your Project
Figure 2-9: Solution Explorer showing the new .cpp file
Chapter 3: Variables
Figure 3-1: Memory reserved for declared variables
Figure 3-2: Overflow
Figure 3-3: Underflow
Chapter 5: Making Decisions: if and switch Statements
Figure 5-1: Commonly used flowchart symbols
Figure 5-2: Flowchart of the program adding preregistered and added students
Figure 5-3: Flowchart of a program that determines whether a number is even
Figure 5-4: Flowchart of program output if number is even or odd
Figure 5-5: Flowchart depiction of grading program
Figure 5-6: Flowchart depiction of the grade determination program
Chapter 6: Nested if Statements and Logical Operators
Figure 6-1: Flowchart of the voting eligibility program
Figure 6-2: Flowchart of the movie admission program
Chapter 9: Functions
Figure 9-1: Order of execution of the Hello World Program
Figure 9-2: The passing of the function argument
Figure 9-3: The order of execution of the return value of a function
Chapter 10: Arrays
Figure 10-1: Indices of a three-element integer array
Chapter 11: Whats the Address? Pointers
Figure 11-1: Pointer pointing to an integer variable
Figure 11-2: Variable and constant pointers used to access array elements
Figure 11-3: Effect of incrementing or adding 1 to an address
Chapter 12: Character, C-String, and C++ String Class Functions
Figure 12-1: The input buffer when only the enter key is pressed
Figure 12-2: The input buffer after typing the letter x and pressing the enter key
Figure 12-3: The input buffer after
cin.ignore()
Figure 12-4: Why pressing the enter key twice is required
Figure 12-5: The input buffer after
cin
>>
courseNum
followed by
cin.getline( name ,80)
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C++ Demystified(c) A Self-Teaching Guide
ISBN: 72253703
EAN: N/A
Year: 2006
Pages: 148
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Oracle Structures
Optimizing: The Oracle Side
Optimizing: Reducing Parses
Data Dictionary Report
Appendix B Functions
Software Configuration Management
Configuration Identification
Configuration Verification and Audit
Appendix C Sample Data Dictionary
Appendix L Software Requirements Changes
Appendix Q Problem Trouble Report (PTR)
Developing Tablet PC Applications (Charles River Media Programming)
Object-Oriented Programming with VB .NET
Your First Program
Your First Windows Forms Application
Tablet PC Full Screen Utility
Power Management for the Tablet PC
Java How to Program (6th Edition) (How to Program (Deitel))
Java Class Libraries
Initializing Objects with Constructors
JComboBox and Using an Anonymous Inner Class for Event Handling
Invariants
Introduction
Extending and Embedding PHP
Starting Up and Shutting Down
Summary
Returning Values
Constants
Memory
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Numbers, Dates, and Other Data Types
Arrays and Collections
Files and Directories
Printing and Drawing with GDI+
Windows Services
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