8.2 Chapter Goals

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8.2 Chapter Goals

After completing this chapter, you should know the following:

  • The difference between cooperative synchronization and competitive synchronization

  • What can happen if threads are not coordinated and how to use the synchronization with wait and notify methods to achieve cooperative synchronization

  • Why it is invalid to use sleep times to achieve cooperative synchronization

  • How to protect against race conditions when using the animator to move an object in a thread

  • What is a notification object and how it can be implemented



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Creating Components. Object Oriented, Concurrent, and Distributed Computing in Java
The .NET Developers Guide to Directory Services Programming
ISBN: 849314992
EAN: 2147483647
Year: 2003
Pages: 162

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