Table of Contents


book cover
Special Edition Using® Macromedia® Studio 8
By Sean Nicholson, Kristin Henry
...............................................
Publisher: Que
Pub Date: December 16, 2005
Print ISBN-10: 0-789-73385-4
Print ISBN-13: 978-0-7897-3385-6
Pages: 744
 



Table of Contents  | Index

   Copyright
   About the Author
      About the Contributing Author
   Acknowledgments
   We Want to Hear from You!
   Reader Services
   Introduction
      What's New in Studio 8?
      Who Should Read This Book?
      How to Use This Book
      Conventions Used in This Book
    Part I:  Getting Started with Macromedia Studio 8
          Chapter 1.  Getting Ready to RollPlanning and Configuring
      Planning and Designing Your Site
      Choosing Your Tools
      Streamlining Your Development
      Supplemental Software
      Troubleshooting
      Best PracticesMaintaining Security Patches on Your Web Server Applications
          Chapter 2.  Getting Comfortable with the Studio 8 Environment
      Studio 8: Common Application Elements
      Main Menu and Toolbar
      Panels
      Property Inspector
      Tools Panel
      Tools
      Working with Text
      Character and Paragraph Attributes
      Troubleshooting
      Best PracticesFamiliarizing Yourself with Panel Functionality and Customizing Your Workspace
    Part II:  Fireworks 8
          Chapter 3.  Introducing Fireworks 8
      What's New in Fireworks 8
      Fireworks 8 Environment
      Document Window
      Tools Unique to Fireworks
      Property Inspector
      Menu Bar
      Fireworks Panels
      Customization with Preferences
      Troubleshooting
      Best PracticesKnowing When and How Your Images Will Be Viewed
          Chapter 4.  Developing Graphics and Animations
      Graphics As Objects
      Layers
      Frames
      Layers and Frames
      Simple Rollover
      Swap Image Behavior
      Navigation Bars with Four-State Buttons
      Fireworks and Animation
      Building an Animation
      Troubleshooting
      Best PracticesKnowing When to Create Animations with Fireworks
          Chapter 5.  Optimizing and Exporting Images
      Optimization Fundamentals
      File Types
      Using the Optimize Panel
      Exporting Fireworks Images
      Troubleshooting
      Best PracticesSaving and Versioning Your PNG Files
          Chapter 6.  Automating and Extending Fireworks
      Automating Tasks
      Creating Custom Commands with the History Panel
      Extending Fireworks
      Troubleshooting
      Best PracticesKnowing When to Use Batch Processing
          Chapter 7.  Putting It All Together: The Images and Page Layout for Retro's Cycles
      Creating the Base Document
      Creating a Stylized Image
      Adding Text to the Template
      Creating the Web Elements
      Exporting the Images
      Troubleshooting
      Best PracticesCreating Web Pages in Fireworks Versus Dreamweaver
    Part III:  Flash 8
          Chapter 8.  Introducing Flash 8
      What Is Flash?
      What's New in Flash
      Workspace Layout
      Property Inspector
      Panels
      Setting Document Attributes
      The Timeline
      Tools
      The Library
      Troubleshooting
      Best PracticesPractice Makes Perfect
          Chapter 9.  Working with Vector Artwork, Bitmaps, and Static Text
      Understanding Bitmap and Vector Graphics
      Working with Bitmaps
      Working with Vector Graphics
      Editing and Adjusting Vector Shapes
      Working with Text
      Using Layout Aids
      Creating a Mask
      Troubleshooting
      Best PracticesGetting to Know the Tools
          Chapter 10.  Animation Basics
      Preparing Your Content For Animation
      Understanding Symbols
      Creating Master Symbols
      Editing Master Symbols
      Symbol Instances
      Animating In Flash
      Timeline Effects
      Troubleshooting
      Best PracticesPlanning Your Content And Animation
          Chapter 11.  Introducing ActionScript
      What Is ActionScript?
      Controlling the Timeline with ActionScript
      Working with Variables
      Making Decisions with Conditionals and switch
      Using Loops to Repeat Actions
      Combining Statements into Functions
      Working with Buttons
      Working with Movie Clips
      Troubleshooting
      Best PracticesKeeping Your Code Organized with Comments
          Chapter 12.  ActionScripting for Motion Graphics
      Drawing API
      Programmatic Movement (Animating with ActionScript)
      Troubleshooting
      Best PracticesWhen to Use with
          Chapter 13.  Introduction To Class-Based Programming in Flash
      Brief Introduction to OOP
      Using the Built-In Classes in Flash
      Creating Your Own Custom Classes
      Static, Public, and Private Properties and Methods
      Superclasses and Subclasses
      Advanced Event Handling
      Troubleshooting
      Best PracticesOrganizing Your Code
          Chapter 14.  Working with External Data in Your Flash Projects
      Communicating Locally
      Loading Text Data
      XML Data
      Loading External Images and Movies
      Security Features Added Since Flash Player 7
      Detection of the Flash Player
      Troubleshooting
      Best PracticesWhich Method to Use When Loading Data
          Chapter 15.  Enhancing Projects with Sound and Video
      Integrating Video
      Embedded Video
      Progressive Download Video
      Flash 8 Video Encoder
      Streaming Video
      Using Sound
      Troubleshooting
      Best PracticesFile Preparation and Bandwidth Concerns
          Chapter 16.  Putting It All Together: Creating an XML-Based Photo Slide Show
      Getting Started
      Creating the XML Document
      Creating the Flash Slide Show Document
      Loading the XML Data and Images
      Showing the Images in Sequence
      Adding User-Friendly Features
      Applying a Dynamic Drop Shadow
      Troubleshooting
      Best Practices: An Approach to Project Development
    Part IV:  ColdFusion MX 7
          Chapter 17.  Introducing ColdFusion MX 7
      Introducing ColdFusion MX 7
      What's New in ColdFusion MX 7
      Understanding the ColdFusion Architecture
      Configuring ColdFusion
      Using Flash to Access the ColdFusion Server
      Troubleshooting
      Best PracticesWhen Is ColdFusion the Right Platform?
          Chapter 18.  Using ColdFusion Markup Language (CFML)
      Introducing CFML
      Understanding the Language
      Custom Tags
      Using ColdFusion for Database Operations
      Troubleshooting
      Best PracticesProperly Documenting Code
          Chapter 19.  Using ColdFusion to Generate Reports
      Rich Media Flash Forms
      ColdFusion Report Builder
      Reporting Formats
      Creating Printable Web Pages
      Troubleshooting
      Best PracticesLimiting SQL Queries
          Chapter 20.  Using the Integrated Verity Search Engine
      Understanding the Basics of Searching
      Using SQL Queries to Return Search Results
      ColdFusion's Verity Search Engine Architecture
      Configuring Verity and Creating a Collection
      Submitting Queries to the Verity Search Server
      Troubleshooting
      Best PracticesDesigning a User Interface for Your Search Application
          Chapter 21.  Putting It All Together: Configuring ColdFusion for Database Connectivity
      Understanding the Database Structure
      Database Naming and Location
      Creating a Connection to the Database
      Troubleshooting
      Best PracticesPeriodic Maintenance of Your Access Database
    Part V:  Dreamweaver 8
          Chapter 22.  Introducing Dreamweaver 8
      What's New In Dreamweaver 8
      The Dreamweaver 8 Interface, in Depth
      Working with Text in the Design View
      Generating Content in the Code View
      Troubleshooting
      Best PracticesProperly Commenting and Indenting Code
          Chapter 23.  Creating a Dreamweaver Site
      Establishing a Dreamweaver Site
      Managing Documents
      Predesign Page Setup
      Prepublishing Checks
      Troubleshooting
      Best PracticesFollowing the Development, Testing, and Production Model
          Chapter 24.  Working Efficiently in Dreamweaver
      Reusing Page Elements and Code
      Working with Assets
      Working with Code Snippets
      Using Library Items
      Troubleshooting
      Best PracticesCreating Code Snippets from Custom Code
          Chapter 25.  Adding Style to Your Site Using
      Introducing Styles
      Adding Styles to Your Site
      Applying Styles Throughout Your Pages
      Adding Comments to Cascading Style Sheets
      Troubleshooting
      Best PracticesMigrating Sites and Pages Away from the <FONT> Tag
          Chapter 26.  Selecting a Page Structure
      Choosing a Design Format
      Designing with Tables
      Designing with Frames
      Designing with Layers
      Converting Layers to Tables
      Troubleshooting
      Best PracticesCombining Layers with Tables to Ensure Proper Page Layout
          Chapter 27.  Reusing Page Data with Templates
      Introducing Templates
      Building a Template
      Editing an Existing Template
      Applying a Template
      Removing Template Markup
      Nesting Templates
      Troubleshooting
      Best PracticesExporting Pages Without Markup for Publication on the Web
          Chapter 28.  Adding Interactivity and Multimedia
      Understanding Dreamweaver Behaviors
      Rollover Images and Navigation Bars
      Plug-ins, Applets, and Controls
      Audio and Video for the Web
      Using Timelines to Create Moving and Interactive Layers
      Troubleshooting
      Best PracticesBeing Aware of Bandwidth Limitations When Serving Video
          Chapter 29.  Developing Dynamic Applications in Dreamweaver
      Introducing Dynamic Applications
      Creating a Dreamweaver Site for Dynamic Pages
      Database Operations
      Creating Dynamic Pages
      Troubleshooting
      Best PracticesUsing Record Update Pages to Archive Data Rather Than Record Deletion Pages to Delete Data
          Chapter 30.  Putting It All Together: Creating a Site Using Dreamweaver
      Examining the Fireworks Template
      Creating a Dreamweaver Template and Child Pages
      Building the Inventory Recordset
      Creating the For Sale Section
      Troubleshooting
      Best PracticesCreating Master/Detail Page Sets More Quickly
    Part VI:  Contribute 3
          Chapter 31.  Introducing Contribute 3
      Introducing Contribute
      The Contribute Environment
      Creating a Website Connection
      Managing Files
      Editing Content
      Saving Changes to Pages
      Troubleshooting
      Best PracticesContent Reviews Prior to Publishing
          Chapter 32.  Administering Contribute 3
      Administering a Contribute Website
      Users and Roles
      Administration
      Understanding Publishing Services
      Web Server Configuration
      Setting Up Rollbacks
      New Page Settings
      Choosing a Compatibility Mode
      Troubleshooting
      Best PracticesMinimum Settings That Should Be Set for Administrators
          Chapter 33.  Using FlashPaper
      Introducing FlashPaper
      Converting a Document to FlashPaper
      Inserting FlashPaper from Within Contribute
      Searching for Text
      Selecting Text
      Editing FlashPaper Content
      Creating Hyperlinks for Use in FlashPaper Objects
      Creating an Outline
      Troubleshooting
      Best PracticesChoosing FlashPaper or PDF for Your Document Management Model
          Chapter 34.  Putting It All Together: Using Contribute to Manage Site Content
      Creating a Contribute Connection for Retro's Cycles
      Setting Up Users Via Connection Keys
      Browsing the Existing Layout
      Adding Content to the Pages
      Adding FlashPaper Documents
      Troubleshooting
      Best PracticesContribute Versus Content Management Systems
   Index


Special Edition Using Macromedia Studio 8
Special Edition Using Macromedia Studio 8
ISBN: 0789733854
EAN: 2147483647
Year: 2003
Pages: 337

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