U



Index


[A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

Samana Nacional PyME
sample agenda
sample invitation letter
sample thank you letters 2nd
scalability, selecting Innovation Games
secondary data
segmentation [See market segmentation.]
selecting
     customers to invite
     Innovation Games
         open-ended exploration
         preparation requirements
         scalability
         time frame for action
Show and Tell game 2nd
     for CABs (Customer Advisory Boards)
     playing
     preparing for
     processing results
     reasons for using
     single versus multiple customers participating
     using with other Innovation Games
silence during games, handling
Smith, Dave
SOFA (Systematic, Objective, Focused, Actionable)
Speed Boat game 2nd 3rd
     customizing
     playing
     preparing for
     processing results
     reasons for using
Spider Web game 2nd 3rd
     playing
     preparing for
     processing results
     reasons for using
splitting customer groups in 20/20 Vision game
Start Your Day game 2nd
     for CABs (Customer Advisory Boards)
     materials list
     playing
     preparing for
     processing results
     reasons for using
     using with Show and Tell game
statistics in complex-systems architectures
support [See customer relationship.]



Innovation Games(c) Creating Breakthrough Products Through Collaborative Play
Innovation Games: Creating Breakthrough Products Through Collaborative Play
ISBN: 0321437292
EAN: 2147483647
Year: 2006
Pages: 144
Authors: Luke Hohmann

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