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Chapter II: Knowledge Management
Table 1: Perspectives on the Meaning of Knowledge Management (Adapted from Alavi & Leidner, 1997, p. 13)
Table 2: Sveiby's Knowledge Management Perspectives
Table 3: West-East KM Contrasts (Adapted from Cohen, 1998, p. 24)
Table 4: Autopoietic vs. Traditional View of Knowledge (Adapted from Vicari et al., 1996)
Chapter III: What is Soft Knowledge?
Table 1: Views of Work as Both Tacit and Explicit (Adapted from Sachs, 1995)
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Going Virtual: Distributed Communities in Practice
ISBN: 1591402719
EAN: 2147483647
Year: 2006
Pages: 77
Authors:
Paul M. Hildreth
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Introduction to Computer Programming
Basic Commands, Variables, and Data Types
Adding Sound Effects to Your Game
Loading and Saving Information Using Files
Playing Intro Movies and Cut-Scenes
Qshell for iSeries
Scripting
Path-Name Expansion
Sed
Appendix A Summary of Changes by Release
Appendix B Qshell versus DOS
Adobe After Effects 7.0 Studio Techniques
Optimizing Plate Levels
Color Matching
Details
Floating Point
HDR Lighting
Competency-Based Human Resource Management
A Need for Implementing Competency-Based HR Management
Competency-Based Employee Recruitment and Selection
Competency-Based Employee Development
Competency-Based HR Management The Next Steps
Appendix C Examples of Life-Career Assessment Exercises
Sap Bw: a Step By Step Guide for Bw 2.0
Loading Data into the InfoCube
Summary
Creating an ODS Object
Performance Tuning
Appendix D. Bibliography
VBScript in a Nutshell, 2nd Edition
Global Code
Program Flow
Windows Script Host 5.6
Section B.1. Color Constants
Section B.9. Variable Type Constants
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