|
In switch code, continuing from one case to the next in the absence of a break statement.
A data variable in a class.
The character that appears between elements in a full pathname.
A final class may not be subclassed. A final method may not be overridden. A final variable may not be modified after it is initialized.
A boolean variable used to indicate program status.
A 32-bit floating-point primitive data type.
|